glsl shader visualization / video synthesizer module
the "oculus mendax" module gives you a simple, versatile and customisable visualisation tool in hand
to spice up your rack or your performance on stage without the need for additional soft / hardware.
the idea is simple:
get ( and transpose ) or write glsl es 2.0 code - copy it on a usb-stick, add some custom pictures,
pluge the stick in the module, choose from your rack cv, clock, trigger, gate or even audio signals
and plug them in one of the eight inputs, choose the input mode, enjoy the show.
key features:
intuitive 2 button / 4 pot menu to set up input modes like:
- change shader ( can be randomized - see below )
- change picture ( also possible inside the shader code )
- input randomizer ( for trigger / gate signals )
- audio input ( like a regular visualizer this mode controls various parameters with one mono audio signal )
many more modes are comming in future updates like ( order of implimentation ):
- load and save settings from/to a setup file
- input matrix
- internal LFO
- internal attenuator
- usb midi
- video player/slicer
up to 32 custom fx programs ( refered as shader / fragment shader ) / current firmware
single file c++ code ensures a small firmaware ( no linux / raspian ),
fast boot time ( depending on the custom content you load on startup ),
plenty of memory left for ( future feature ) video files, fast calculations
and realtime / latency free visual output ( i included an option to "limit" the framerate )
depending on the complexity of the shader code you can have up to 200 fps,
and even just 10 fps due to the processor architecture of the raspi not flicker :)
more infos soon on youtube https://youtube.com/@dieanthropologischekonstante
This Module is an early prototype, a concept in development, or an AI mockup
$443