I was dumb and arrogant, and I apologize.
Apology accepted. And thank you, we need more of this sort of reflection in online forums.
Mostly, it's the wires that people forget:
Are there enough distribution points to connect and control and share those ten-things-all-alike?
Yes, I think so. I explained how the patch would work, and I went through quite a lot of effort in thinking about what modules needed to be present. If there's a specfic flaw you've spotted then please point that out.
Should those ten-things-all-alike, and the other-thenty-things that they'll require to work, be interleaved instad of in banks?
Will you have to drape wires from the northwest to the southeast over and over to get what you're hoping to hear,
covering up the good stuff in the middle?
This rack is better thought of as a word problem in Math class. It has only one goal, and that goal does not invovle twiddling with tiny knobs on the 2HP modules. I am left-handed, so I put the most critical controls--the Joystick, Marble Physics, and the LFO's on the left where they are easiest for me to access them. Were I nutty enough to actually build this I'd patch it up with Tendrils Stakkas and leave the wires alone. It's not a standard rack where one expects to constantly move cables around. Also, keep in mind that a big part of this rack design is essentially a joke. Keeping the modules grouped together might not be so playable but it instantly conveys what is actually going on in the rack when someone looks at it. Even someone like my friend who has no idea what most of these modules actually do can see 8 "cats" in a row and think wow, that's a lot of cats.
Is this layout truly optimal and perhaps it could be better with some of the modules moved around? That is valid criticisim, and I'd be happy to hear that. Which modules do you think I should swap or move? What layout do you think is better? Nobody learns anything without specifics.
Those here that have put four or more 2hp modules all in a group must have felt that 'uh-oh' once they hooked them all together.
It seems like a cool idea, but it's really hard to get and keep them dialed in because it's so cramped and touchy.
I totally agree that larger modules are more playable. However, that wasn't part of the problem I set for myself. I picked those 2HP modules for a few reasons. The budget is absurd enough as it is, using larger modules would have made that even worse. I also thought the names of the modules fits the theme well. We've got 9 cats (9 lives!), a couple bells, a hat....that gave me a chuckle. I suppose given that this was just a fantasy project with no money being spent I could have made the rack much bigger but I thought it was getting a bit big already and one has to draw the line somewhere. If you have a different take on it then I'd love to see what you came up with.
So that's it.
Think Systemic.
If we were talking about most racks I would totally agree with you. But again, I am approaching this as a singular thought exercise, not designing a rack that I'd actually be playing.